Kinect for Windows is here!
Posted By Mike Bender / 1st February 2012
YES it is here! Today Microsoft announced they have officially released the Kinect for Windows SDK and Hardware and yes it is commercial friendly. Check out this quote from the Kinect for Windows FAQS.
The Beta license was restrictive and did not allow for distribution of commercial applications. How does the license work with this release?
The commercial license for this release authorizes development and distribution of commercial applications. The prior SDK was a beta, and as a result was appropriate only for research, testing and experimentation, and was not suitable for use with a final, commercial product. The new license will enable developers to create and sell their Kinect for Windows applications to end user customers using Kinect for Windows hardware on Windows platforms.
Now all you have to do is get started developing your kick a$$ application and use it commercially. I know I already have several ideas I have been playing with. Join me in helping to change the way the world interacts with PC’s by developing your very own Kinect for Windows application.
Here are some quick links to help you get started.
Download the Kinect for Windows SDK: http://goo.gl/ieHKn.
Download the Kinect for Windows run-time for distribution: http://goo.gl/4W3I3.
Getting started with the Kinect for Windows resources section http://goo.gl/SmdgZ.
Needing hardware? Makes sure to get yours ordered soon as I am sure supplies will be limited initially. Here are a few helpful links to get you going.
Buy Kinect for Windows
Need the farther throw of the original?
Buy Kinect for Xbox
Microsoft XBOX 360 Kinect Sensor
Already have the Kinect and want a shorter depth of field (zoom)?
